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Crusader Economy

 

The absolute most important thing in any game of Stronghold Crusader is a strong economy. Without it, no war can be waged, peasants become hungry and leave, and things do not look good for your castle. A strong economy can easily make a 1,000+ coins per month.

--Gold

Gold is the main representation of economic development. It is completely impossible to accomplish anything without it. It should be noted that it is possible to play effectively without a good supply, however.

--Income

The most obvious form of income is taxation. While this is the easiest way to earn money, it is also the worst option in the early stages of the game. Put simply, peasants hate taxes. If taxes are implemented early on, the player's popularity will suffer. However, there are much more profitable (and popular) alternatives.

--Stone is the main form of income for most offline and multiplayer games. Quarries produce stone, and ox tethers return it to the stockpile. Once its usefulness as a building supply is exhausted, the quarries should be left in full production. Excess stone should be sold for a monumental profit. When a battle is over, it is not uncommon for a player to return to his castle and discover 500+ stone blocks waiting to be sold.

--Iron commands a much greater unit price than stone. However, it is much harder to collect in quantities similar to stone. The primary use of iron should be as a raw material for workshops, and only the excess is sold. However, if there is a large quantity of ore nearby, it should be developed over the course of the game. If the vein is of sufficient size, it can yield about as much profit as a standard set of quarries.

 

Building a Strong Economy

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